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 Epic 6 and New In Shop

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Posts : 21
Points : 57
Join date : 2010-02-28
Age : 33
Location : Georgia

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PostSubject: Epic 6 and New In Shop   Epic 6 and New In Shop EmptySun Feb 28, 2010 8:52 pm

Epic 6 and New In Shop Newdec10

Welcome to Epic VI: Resurrection!

New Features:

* New Storyline quests added. Heroes can seek out rumors of a strange girl beginning at level 50.
* New Pets added. Find the Ifrit, Nightmare, and Unicorn and tame these wild creatures if you can!
* New Death Match zone added. Battle for glory in this Free For All PVP arena! Teleport there via the new UI option.
* New Character Customization added. Choose from many new faces and features when creating a new character.


Item Changes:

* High level armor sets now get additional bonuses for having all five pieces of the set.
* New decorative pets added. Choose your favorite color of Tamias or Kukuri!
* New augment system added to allow even more equipment customization.
* All "Power" crafting items now weigh less.
* Additional Rank 5, 6, and 7 items will be added.
* Drop rate for Rank 5, 6, and 7 increased.
* Ifrit, Unicorn, and Nightmare empty cards added to the Altar of the Goddess's rewards.
* Some icons have changed.


Dungeon Changes:

* Temple of the Ancients is now a Lv 160 dungeon instead of a 140 dungeon.
* Temple of Lost Souls is now a Lv 170 dungeon instead of a 160 dungeon.
* Monsters in dungeons now drop more rupees and lak.
* EXP, JP and drop rates for dungeon monsters will be increased.
* Some dungeon bosses have a few new tricks.


Gameplay Changes:

* New Lv 110 field boss quest added.
* Champion monsters changed slightly.
* Some Unicorn and Nightmare monsters have appeared in the world.
* Damage on Octopus's Blood Curse skill increased.
* Reduced cool time from 15 to 8 seconds and MP consumption on Naga's Sonic Wave skill.
* Ursa Caverns can now be entered at any time up to 12 times per day. This resets at 6 AM each day.


Bug Fixes:

* Fixed a possible client crash caused by stores selling high-end items.
* Fixed a bug with overlapping skill cooldowns while dual summoning.
* Fixed a bug that caused some monsters to be invisible.
* Fixed a problem with disappearing trees on low-end systems.


User Interface:

* The intro video will not play when Rappelz starts. To watch the intro, press the Intro button on the Main Menu.
* Ursa Caverns can now be entered via the UI instead of talking to an NPC.
* Quest UI improved.
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